﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace GodBuilderIdea
{
    public enum ITEMTYPE
    {
        NULL,
        ENVIRONMENT,
        TOOL,
    }

    public enum BUTTONTYPE
    {
        DRAW,
        BUCKET,
        MOVETRIBE,
    }

    public struct MenuItem
    {
        public ITEMTYPE m_type;
        public BUTTONTYPE m_buttonType;
        public EnvTile.EnvironmentType m_tileType;
    }
}
